teams
Analyzed teams
A curated list of competitive team analyses. Every card states its regulation, archetype, analysis status, and limitations to avoid false conclusions.
Mega Aerodactyl Riopaser
2026-06-15
A dual-Speed team with Mega Aerodactyl and Mega Charizard Y as alternative modes. It combines Tailwind, Trick Room, and sun with a high offensive ceiling, but demands a clear mode choice from Team Preview.
Core Pokémon
Aerodactyl / Kingambit / Farigiraf / Charizard
- — Two Mega modes: Aerodactyl for Speed and offense, Charizard Y for sun and special pressure.
- — Flexible Speed control through Tailwind and Trick Room.
- — Kingambit and Garchomp are the strongest static pieces and sustain physical damage.
Sun Balance Core
2026-06-04
Sun balance with Mega Charizard Y, Venusaur, Incineroar, Kingambit, Farigiraf, and Whimsicott. The team controls tempo through sun, Tailwind, Trick Room, Fake Out, Encore, and Armor Tail, but must choose its Speed mode carefully.
Core Pokémon
Venusaur / Charizard / Incineroar / Kingambit
- — Dual Speed control through Farigiraf's Trick Room and Whimsicott's Tailwind.
- — Clear sun core with Charizardite Y and Chlorophyll Venusaur.
- — Strong turn-one control through Fake Out, Prankster, Encore, and Armor Tail.
Mega Steelix Wolfey
2026-06-01
Sand balance with a partial Trick Room mode: Mega Steelix is the main win condition, Tyranitar controls sand, and Sinistcha sustains the slow mode. Protect improves Sinistcha's safety, although the team must manage its Speed plan carefully.
Core Pokémon
Steelix / Rotom-Wash / Sinistcha / Sneasler
- — Mega Steelix is focused clearly as a win condition through Body Press, base 200 Defense, Wide Guard, and Steelixite.
- — Protect greatly improves Sinistcha's stability as a Trick Room setter.
- — Tyranitar remains an excellent sand setter, setup sweeper, and possible alternative Mega.