Sir_Aaron — undefeated Champions League VGC August champion
Sir_Aaron completed a 162-player event at 12–0 by pairing the established Kingambit, Basculegion, and Sneasler core with the much less common Aerodactyl, Froslass, and Tsareena. The public sheet confirms items, abilities, natures, and moves, but not EVs, IVs, leads, bring-four choices, or the Mega selected in each round.
2026-08-08 · Pokémon Champions
executive summary
Decision-ready overview
Analysis
Static
Team Auditor Pro v4 does not simulate turns or represent a real win percentage.
Static team score
66.8
The auditor detects 13 distinct static roles. The defensive profile contains one high-risk shared weakness. Protect coverage is 5/6.
Static grade
B
A functional team that still needs several consistency points to be validated.
Role coverage
78.0
15 roles detected, including cleaner, endgame piece, glue, Mega, Protect, speed control, support, Tailwind and anti-Trick Room.
Offensive coverage
100.0
Offensive types present: Dark, Fighting, Flying, Ghost, Grass, Ice, Normal, Poison, Rock and Water.
Speed control
85.0
Tailwind-based control. Tool: Aerodactyl · Tailwind.
Weather plan
45.0
No primary weather plan is present in the published sets; Mega Froslass provides an alternative snow mode.
Protect coverage
5 of 6
Users: Aerodactyl, Sneasler, Froslass, Kingambit and Basculegion.
Risk
Medium
Main dependencies: Electric switch-in: Tsareena; Ghost switch-in: Kingambit; Speed control: Aerodactyl.
- Status
- 12-0 champion; B structure in the static model
- Pilot difficulty
- High
- Confidence
- High for the event and published sets; medium for structure; low for any training-dependent figure
- Best use
- Open Team Sheet play where Fake Out, Tailwind, Queenly Majesty and two alternative Mega modes force the opponent to respect several tempos from Team Preview.
- Hardest matchup
- Sun or strong special Fire pressure that overloads the two available resistances, Aerodactyl and Basculegion; sun also reduces Basculegion's Water damage while threatening Froslass, Tsareena and Kingambit.
- Priority change
- Do not change the champion's six without replays or spreads; first reconstruct Speed and survival benchmarks from player data.
- Next step
- Validate the Mega Aerodactyl and Mega Froslass modes separately against sun, Trick Room and Intimidate cycling.
- Summary
- The 12-0 result proves that this six worked at that event. The audit explains why it can work, but it does not reconstruct Sir_Aaron's private decisions.
team
Published set
Curated public content. Internal files and raw reports are not included.
Set details
- Item
- Aerodactylite
- Ability
- Unnerve
- Nature / EVs
- Jolly · Not published
- Role
- Tailwind setter and physical Mega
Moves
- — Rock Slide
- — Dual Wingbeat
- — Tailwind
- — Protect
Secondary roles
Spread pressure · Ground immunity · Fast attacker
Competitive notes
The complete set is published. Final Speed and damage thresholds cannot be attributed to the champion because EVs and IVs are missing.
Base stats
- Stats
- Label
- HP
- Value
- 80
- Rank
- #116
- Label
- Atk
- Value
- 105
- Rank
- #117
- Label
- Def
- Value
- 65
- Rank
- #244
- Label
- Sp. Atk
- Value
- 60
- Rank
- #233
- Label
- Sp. Def
- Value
- 75
- Rank
- #202
- Label
- Spe
- Value
- 130
- Rank
- #10
- Label
- BST
- Value
- 515
- Rank
- #157
Type profile
- Weaknesses
- — Electric x2
- — Ice x2
- — Rock x2
- — Steel x2
- — Water x2
- Resistances
- — Bug x0.5
- — Fire x0.5
- — Flying x0.5
- — Normal x0.5
- — Poison x0.5
- Immunities
- — Ground x0
- Notes
- — Profile calculated by Team Auditor Pro v4 from the published set.
Set details
- Item
- Life Orb
- Ability
- Poison Touch
- Nature / EVs
- Adamant · Not published
- Role
- Fake Out support and physical wallbreaker
Moves
- — Dire Claw
- — Close Combat
- — Fake Out
- — Protect
Secondary roles
Status pressure · Early setup denial · Immediate damage
Competitive notes
Life Orb and an Adamant nature point to immediate damage. Unburden is not assumed because the published ability is Poison Touch.
Base stats
- Stats
- Label
- HP
- Value
- 80
- Rank
- #133
- Label
- Atk
- Value
- 130
- Rank
- #54
- Label
- Def
- Value
- 60
- Rank
- #282
- Label
- Sp. Atk
- Value
- 40
- Rank
- #296
- Label
- Sp. Def
- Value
- 80
- Rank
- #197
- Label
- Spe
- Value
- 120
- Rank
- #25
- Label
- BST
- Value
- 510
- Rank
- #169
Type profile
- Weaknesses
- — Psychic x4
- — Flying x2
- — Ground x2
- Resistances
- — Bug x0.25
- — Dark x0.5
- — Fighting x0.5
- — Grass x0.5
- — Poison x0.5
- — Rock x0.5
- Notes
- — Profile calculated by Team Auditor Pro v4 from the published set.
Set details
- Item
- Froslassite
- Ability
- Cursed Body
- Nature / EVs
- Timid · Not published
- Role
- Special Mega and trading piece
Moves
- — Blizzard
- — Shadow Ball
- — Destiny Bond
- — Protect
Secondary roles
Snow on Mega Evolution · Destiny Bond · Positional immunities
Competitive notes
Its Mega form is an alternative mode to Mega Aerodactyl. There is no public record of which Mega Sir_Aaron used in each round.
Base stats
- Stats
- Label
- HP
- Value
- 70
- Rank
- #204
- Label
- Atk
- Value
- 80
- Rank
- #200
- Label
- Def
- Value
- 70
- Rank
- #231
- Label
- Sp. Atk
- Value
- 80
- Rank
- #179
- Label
- Sp. Def
- Value
- 70
- Rank
- #229
- Label
- Spe
- Value
- 110
- Rank
- #40
- Label
- BST
- Value
- 480
- Rank
- #248
Type profile
- Weaknesses
- — Dark x2
- — Fire x2
- — Ghost x2
- — Rock x2
- — Steel x2
- Resistances
- — Bug x0.5
- — Ice x0.5
- — Poison x0.5
- Immunities
- — Fighting x0
- — Normal x0
- Notes
- — Profile calculated by Team Auditor Pro v4 from the published set.
Set details
- Item
- Wide Lens
- Ability
- Queenly Majesty
- Nature / EVs
- Adamant · Not published
- Role
- Wallbreaker and priority blocker
Moves
- — Power Whip
- — Low Kick
- — Triple Axel
- — Helping Hand
Secondary roles
Helping Hand · Multi-hit coverage · Water and Ground answer
Competitive notes
It is the only member without Protect. Wide Lens improves the consistency of Power Whip and Triple Axel, but does not remove accuracy risk entirely.
Base stats
- Stats
- Label
- HP
- Value
- 72
- Rank
- #193
- Label
- Atk
- Value
- 120
- Rank
- #82
- Label
- Def
- Value
- 98
- Rank
- #96
- Label
- Sp. Atk
- Value
- 50
- Rank
- #280
- Label
- Sp. Def
- Value
- 98
- Rank
- #92
- Label
- Spe
- Value
- 72
- Rank
- #178
- Label
- BST
- Value
- 510
- Rank
- #171
Type profile
- Weaknesses
- — Bug x2
- — Fire x2
- — Flying x2
- — Ice x2
- — Poison x2
- Resistances
- — Electric x0.5
- — Grass x0.5
- — Ground x0.5
- — Water x0.5
- Notes
- — Profile calculated by Team Auditor Pro v4 from the published set.
Set details
- Item
- Black Glasses
- Ability
- Defiant
- Nature / EVs
- Adamant · Not published
- Role
- Setup and priority endgame
Moves
- — Kowtow Cleave
- — Sucker Punch
- — Swords Dance
- — Protect
Secondary roles
Intimidate punishment · Physical resilience · Dark-type pressure
Competitive notes
Defiant punishes and discourages Intimidate cycling by raising only Kingambit's Attack; it does not prevent its partners' Attack from dropping. Swords Dance turns opponents' respect for Sucker Punch into progress.
Base stats
- Stats
- Label
- HP
- Value
- 100
- Rank
- #34
- Label
- Atk
- Value
- 135
- Rank
- #37
- Label
- Def
- Value
- 120
- Rank
- #40
- Label
- Sp. Atk
- Value
- 60
- Rank
- #244
- Label
- Sp. Def
- Value
- 85
- Rank
- #147
- Label
- Spe
- Value
- 50
- Rank
- #249
- Label
- BST
- Value
- 550
- Rank
- #86
Type profile
- Weaknesses
- — Fighting x4
- — Fire x2
- — Ground x2
- Resistances
- — Dark x0.5
- — Dragon x0.5
- — Flying x0.5
- — Ghost x0.5
- — Grass x0.5
- — Ice x0.5
- — Normal x0.5
- — Rock x0.5
- — Steel x0.5
- Immunities
- — Poison x0
- — Psychic x0
- Notes
- — Profile calculated by Team Auditor Pro v4 from the published set.
Set details
- Item
- Focus Sash
- Ability
- Adaptability
- Nature / EVs
- Adamant · Not published
- Role
- Priority cleaner and Last Respects endgame
Moves
- — Liquidation
- — Last Respects
- — Aqua Jet
- — Protect
Secondary roles
Focus Sash · Adaptability · Endgame after trades
Competitive notes
The source lists Basculegion without a gender. The app uses the male form as a technical proxy for the physical Adamant set; that form is not attributed to the champion.
Base stats
- Stats
- Label
- HP
- Value
- 120
- Rank
- #5
- Label
- Atk
- Value
- 92–112
- Rank
- depending on form
- Label
- Def
- Value
- 65
- Rank
- #248
- Label
- Sp. Atk
- Value
- 80–100
- Rank
- depending on form
- Label
- Sp. Def
- Value
- 75
- Rank
- #204
- Label
- Spe
- Value
- 78
- Rank
- #156
- Label
- BST
- Value
- 530
- Rank
- #105
Type profile
- Weaknesses
- — Dark x2
- — Electric x2
- — Ghost x2
- — Grass x2
- Resistances
- — Bug x0.5
- — Fire x0.5
- — Ice x0.5
- — Poison x0.5
- — Steel x0.5
- — Water x0.5
- Immunities
- — Fighting x0
- — Normal x0
- Notes
- — Profile calculated by Team Auditor Pro v4 from the published set.
types
Defensive profile by opposing type
An aggregate map of weaknesses, resistances, and immunities. Use it as a risk map, not as a battle simulation.
Psychic
Risk high1 weak1 answer
Weak (1)
Pokémon that take super-effective damage from this type.
- Sneasler×4
Defensive answers (1)
Resistances and immunities identified for each Pokémon.
Resist (0)
No resistances.
Immune (1)
- Kingambit×0
Fighting
Risk high1 weak3 answers
Weak (1)
Pokémon that take super-effective damage from this type.
- Kingambit×4
Defensive answers (3)
Resistances and immunities identified for each Pokémon.
Resist (1)
- Sneasler×0.5
Immune (2)
- Basculegion×0
- Froslass×0
Fire
Risk high3 weak2 answers
Weak (3)
Pokémon that take super-effective damage from this type.
- Froslass×2
- Kingambit×2
- Tsareena×2
Defensive answers (2)
Resistances and immunities identified for each Pokémon.
Resist (2)
- Aerodactyl×0.5
- Basculegion×0.5
Immune (0)
No immunities.
Electric
Risk medium2 weak1 answer
Weak (2)
Pokémon that take super-effective damage from this type.
- Aerodactyl×2
- Basculegion×2
Defensive answers (1)
Resistances and immunities identified for each Pokémon.
Resist (1)
- Tsareena×0.5
Immune (0)
No immunities.
Ghost
Risk medium2 weak1 answer
Weak (2)
Pokémon that take super-effective damage from this type.
- Basculegion×2
- Froslass×2
Defensive answers (1)
Resistances and immunities identified for each Pokémon.
Resist (1)
- Kingambit×0.5
Immune (0)
No immunities.
Dark
Risk medium2 weak2 answers
Weak (2)
Pokémon that take super-effective damage from this type.
- Basculegion×2
- Froslass×2
Defensive answers (2)
Resistances and immunities identified for each Pokémon.
Resist (2)
- Kingambit×0.5
- Sneasler×0.5
Immune (0)
No immunities.
Flying
Risk medium2 weak2 answers
Weak (2)
Pokémon that take super-effective damage from this type.
- Sneasler×2
- Tsareena×2
Defensive answers (2)
Resistances and immunities identified for each Pokémon.
Resist (2)
- Aerodactyl×0.5
- Kingambit×0.5
Immune (0)
No immunities.
Ground
Risk medium2 weak2 answers
Weak (2)
Pokémon that take super-effective damage from this type.
- Kingambit×2
- Sneasler×2
Defensive answers (2)
Resistances and immunities identified for each Pokémon.
Resist (1)
- Tsareena×0.5
Immune (1)
- Aerodactyl×0
Rock
Risk medium2 weak2 answers
Weak (2)
Pokémon that take super-effective damage from this type.
- Aerodactyl×2
- Froslass×2
Defensive answers (2)
Resistances and immunities identified for each Pokémon.
Resist (2)
- Kingambit×0.5
- Sneasler×0.5
Immune (0)
No immunities.
Steel
Risk medium2 weak2 answers
Weak (2)
Pokémon that take super-effective damage from this type.
- Aerodactyl×2
- Froslass×2
Defensive answers (2)
Resistances and immunities identified for each Pokémon.
Resist (2)
- Basculegion×0.5
- Kingambit×0.5
Immune (0)
No immunities.
Ice
Risk medium2 weak3 answers
Weak (2)
Pokémon that take super-effective damage from this type.
- Aerodactyl×2
- Tsareena×2
Defensive answers (3)
Resistances and immunities identified for each Pokémon.
Resist (3)
- Basculegion×0.5
- Froslass×0.5
- Kingambit×0.5
Immune (0)
No immunities.
Water
Risk medium1 weak2 answers
Weak (1)
Pokémon that take super-effective damage from this type.
- Aerodactyl×2
Defensive answers (2)
Resistances and immunities identified for each Pokémon.
Resist (2)
- Basculegion×0.5
- Tsareena×0.5
Immune (0)
No immunities.
Grass
Risk medium1 weak3 answers
Weak (1)
Pokémon that take super-effective damage from this type.
- Basculegion×2
Defensive answers (3)
Resistances and immunities identified for each Pokémon.
Resist (3)
- Kingambit×0.5
- Sneasler×0.5
- Tsareena×0.5
Immune (0)
No immunities.
Bug
Risk medium1 weak4 answers
Weak (1)
Pokémon that take super-effective damage from this type.
- Tsareena×2
Defensive answers (4)
Resistances and immunities identified for each Pokémon.
Resist (4)
- Sneasler×0.25
- Aerodactyl×0.5
- Basculegion×0.5
- Froslass×0.5
Immune (0)
No immunities.
Poison
Risk medium1 weak5 answers
Weak (1)
Pokémon that take super-effective damage from this type.
- Tsareena×2
Defensive answers (5)
Resistances and immunities identified for each Pokémon.
Resist (4)
- Aerodactyl×0.5
- Basculegion×0.5
- Froslass×0.5
- Sneasler×0.5
Immune (1)
- Kingambit×0
Fairy
Risk low0 weak0 answers
The entire team takes neutral damage (×1).
Dragon
Risk low0 weak1 answer
Weak (0)
Pokémon that take super-effective damage from this type.
No Pokémon on the team is weak to this type.
Defensive answers (1)
Resistances and immunities identified for each Pokémon.
Resist (1)
- Kingambit×0.5
Immune (0)
No immunities.
Normal
Risk low0 weak4 answers
Weak (0)
Pokémon that take super-effective damage from this type.
No Pokémon on the team is weak to this type.
Defensive answers (4)
Resistances and immunities identified for each Pokémon.
Resist (2)
- Aerodactyl×0.5
- Kingambit×0.5
Immune (2)
- Basculegion×0
- Froslass×0
team structure
Competitive reading
Strengths
- — Fake Out and Tailwind can secure the opening tempo before priority controls the endgame.
- — Mega Aerodactyl and Mega Froslass are alternative modes that change the team's physical-special balance.
- — Queenly Majesty, Defiant, five Protect users, and two priority cleaners create layered counterplay.
Weaknesses
- — Five of the six members attack mainly on the physical side; Intimidate cycling makes preserving Defiant or the Mega Froslass mode important.
- — There are no pivot moves, Intimidate, redirection or reliable recovery, so each incorrect switch costs more than it would on a traditional balance team.
- — Froslass, Tsareena and Kingambit are weak to Fire. Aerodactyl and Basculegion are the type-based switch-ins, and sun can overload them.
- — Aerodactyl's Tailwind is the only formal Speed control. The team cannot reverse Trick Room once it is active.
- — The value of Last Respects and Destiny Bond depends on the battle state, which cannot be inferred from the sheet or results.
Game plan
- — Team Preview determines which Mega modes remain available among the chosen four, but the actual activation decision is made during battle: Aerodactyl for Speed and physical pressure, or Froslass for special damage, snow and Destiny Bond.
- — Sneasler buys the first turn with Fake Out so Aerodactyl can set Tailwind or a partner can attack without an immediate response.
- — Tsareena blocks opposing priority and uses Helping Hand to amplify the attack that must break a resilient position.
- — Kingambit uses respect for Sucker Punch to find a Swords Dance; Basculegion capitalizes on earlier trades with Last Respects.
- — Protect on five slots helps sequence Tailwind and priority, but should not be confused with long-term defensive staying power.
Roles
- — Aerodactyl: physical Mega, Tailwind, Rock Slide and a Ground immunity.
- — Sneasler: Fake Out, physical wallbreaking and secondary status pressure through Dire Claw.
- — Froslass: special Mega, snow, Blizzard, Destiny Bond and Fighting/Normal immunities.
- — Tsareena: Queenly Majesty, Helping Hand and Grass/Fighting/Ice coverage.
- — Kingambit: Defiant, Swords Dance, Sucker Punch and a Steel-type defensive anchor.
- — Basculegion: Adaptability, Focus Sash, Aqua Jet and a Last Respects endgame.
Defensive profile
- — The profile has clear Ground answers: Aerodactyl is immune and Tsareena resists it, helping protect Sneasler and Kingambit.
- — Kingambit concentrates many resistances and immunities, but its x4 Fighting weakness demands that Froslass or Basculegion be preserved as immunities; Sneasler only resists Fighting.
- — Fire is the biggest shared risk: three weaknesses and only two type-based resistances, one of which can be overloaded by sun.
- — Focus Sash, Protect and Destiny Bond are situational safety nets, not a recovery chain for long games.
Offensive profile
- — The split is five physical attackers and one special attacker. Mega Froslass is the main way to punish physical defense and Intimidate without relying on Defiant.
- — The published coverage includes Dark, Fighting, Flying, Ghost, Grass, Ice, Poison, Rock and Water.
- — Rock Slide provides spread damage, Triple Axel breaks Focus Sash if it connects, and Last Respects scales with allied knockouts.
- — The team lacks Fire-, Electric-, Ground- and Fairy-type attacks, so some resistances must be broken through strong neutral damage or Helping Hand.
Recommendations
- — Keep the champion's six unchanged until verifiable EVs, IVs or replays become available.
- — Prepare separate four-Pokémon sheets for Mega Aerodactyl and Mega Froslass.
- — Validate which attacks Aerodactyl must survive to set Tailwind.
- — Build Sneasler's Kingambit benchmark without assuming an OHKO.
- — Measure Tsareena's value as a backline piece, not only as an attacker.
- — Practice endgames involving Queenly Majesty, Aqua Jet and Sucker Punch.
- — Test hard Trick Room with both a denial policy and a turn-stalling policy.
- — Separate Blizzard accuracy without Mega Evolution from its accuracy under Mega Froslass's snow.
- — Do not treat metagame percentages as the champion's individual usage.
- — Record the chosen Mega, selected four and lead in future test games.
Limitations
- — Team Auditor Pro v4 is static: it does not simulate the twelve matches or calculate a win percentage.
- — PokeMCP and Limitless do not publish EVs, IVs or final stats for this team.
- — Basculegion's gender is not published; the app uses the male form only as a technical proxy for the physical set.
- — The selected four, leads, activated Mega, moves and turns from every round are unknown.
- — 2-0 and 2-1 game scores are unavailable; only the winner of each match is confirmed.
- — Metagame percentages are aggregated across teams containing each species, not Sir_Aaron's in-battle usage.
- — Base stats, rankings and Mega-form effects come from the app's M-B mechanics catalog; they describe the model, not the player's final stats or decisions.
- — Team Preview scenarios are editorial hypotheses based on published rosters.
- — Damage benchmarks are left unquantified to avoid inventing training-dependent ranges.
- — The 66.8 (B) score describes the static model's structural fit; it neither contradicts nor measures the 12-0 result.
- — Only one of the two Mega Stones can be activated in each battle.
- — The analysis does not claim a real win rate or predict future results.
speed
Speed plan
- Classification
- Offensive Tailwind with priority endgames
- Speed control
- — Aerodactyl is the only Tailwind setter and one of the fastest attackers on the team.
- — Sneasler's Fake Out buys the Tailwind turn; Queenly Majesty then protects Aqua Jet and Sucker Punch from opposing priority.
- Trick Room
- — The sets contain neither Trick Room nor a way to reverse it.
- — Kingambit can operate well under Trick Room, but Sneasler, Aerodactyl and Froslass lose their main advantage.
- Notes
- — Without EVs or IVs, no final Speed values or speed-tie benchmarks are published.
- — The app uses base stats and a neutral model only to order structural profiles.
analysis
Win conditions
- Pokémon
- Mega Aerodactyl
- Plan
- Set Tailwind and convert its Speed into Rock Slide or Dual Wingbeat pressure before cleaning the endgame.
- Needs
- Sneasler's Fake Out or a position where the opponent cannot deny Tailwind.
- Risks
- Opposing priority, strong special damage and Electric, Ice, Rock, Steel or Water attacks.
- Partners
- Sneasler, Tsareena and Basculegion
- Pokémon
- Mega Froslass
- Plan
- Shift to the special axis, activate snow and force trades through Blizzard, Shadow Ball or Destiny Bond.
- Needs
- A matchup where base Aerodactyl still provides sufficient Tailwind support or Tailwind is not required.
- Risks
- Fire, Rock and Steel damage, plus diminished value when Destiny Bond becomes too predictable.
- Partners
- Aerodactyl, Sneasler and Kingambit
- Pokémon
- Kingambit
- Plan
- Find Swords Dance on a turn when the opponent respects Sucker Punch, then close with boosted Dark damage.
- Needs
- Fighting-type control, good positioning into Intimidate and partners that force attacks.
- Risks
- An x4 Fighting weakness and read dependence with Sucker Punch.
- Partners
- Froslass and Tsareena
- Pokémon
- Basculegion
- Plan
- Preserve Focus Sash and clean with Adaptability-boosted Aqua Jet or Last Respects after several trades.
- Needs
- Avoid residual and spread damage, and preserve Queenly Majesty when opposing priority matters.
- Risks
- Variable Last Respects power and unpublished form or training data.
- Partners
- Tsareena and Aerodactyl
- Pokémon
- Sneasler + Tsareena
- Plan
- Break positions through Fake Out, Helping Hand and broad physical coverage.
- Needs
- Control Intimidate and avoid giving away defensive turns without a pivot move.
- Risks
- Psychic and Flying damage plus Life Orb recoil.
- Partners
- Aerodactyl and Kingambit
analysis
Lead plans
- Title
- Protected Tailwind
- Lead
- Sneasler + Aerodactyl
- Back line
- Tsareena + Basculegion
- Plan
- Fake Out buys Tailwind; the backline preserves priority blocking and priority damage for the endgame.
- Risks
- Ghost types, Armor Tail, redirection or spread damage can reduce Fake Out's value.
- When to use
- Against fast offense without a clear way to deny Fake Out.
- Title
- Special pressure and trades
- Lead
- Sneasler + Froslass
- Back line
- Tsareena + Kingambit
- Plan
- Fake Out enables Mega Evolution or immediate damage; Destiny Bond forces an uncomfortable decision.
- Risks
- Choosing Mega Froslass leaves Aerodactylite inactive if Aerodactyl enters later.
- When to use
- Against Intimidate, physical defense or threats that must be traded away early.
- Title
- Setup and priority
- Lead
- Sneasler + Kingambit
- Back line
- Tsareena + Basculegion
- Plan
- Fake Out or the threat of Sucker Punch opens a Swords Dance turn; the backline protects the endgame.
- Risks
- Immediate Fighting damage, Haze, Encore, Taunt and loss of Speed control.
- When to use
- Against teams that overrespect Kingambit or depend on Intimidate.
analysis
Expected matchups
- Archetype
- Rain Offense
- Result
- favorable
- Confidence
- medium
- Notes
- The Water matchup is supported by Tsareena's resistance and Grass pressure plus Basculegion's Water resistance. Risks: Aerodactyl is weak to Water, and opposing rain amplifies Water damage. Plan: preserve Tsareena and Basculegion; use Mega Froslass's snow only if that mode is brought and activated. Key pieces: Tsareena and Basculegion.
- Archetype
- Sun Offense
- Result
- unfavorable
- Confidence
- medium
- Notes
- The Fire profile and conditional weather plan were reviewed. Risks: Froslass, Tsareena and Kingambit are weak to Fire. Plan: preserve Aerodactyl and Basculegion as Fire resistances; Mega Froslass can overwrite sun with snow only if selected among the four and activated. Key pieces: Aerodactyl and Basculegion; conditional weather option: Mega Froslass.
- Archetype
- Sand Balance
- Result
- playable
- Confidence
- medium
- Notes
- The Rock and Ground defensive profiles were reviewed. Risks: Aerodactyl and Froslass are weak to Rock, while Sneasler and Kingambit are weak to Ground. Plan: preserve Tsareena's Ground resistance and Basculegion's Water pressure; Aerodactyl's Ground immunity helps if Rock pressure is controlled. Key pieces: Tsareena and Basculegion.
- Archetype
- Snow Aurora Veil
- Result
- unknown
- Confidence
- low
- Notes
- Static Ice profile reviewed. Risks: two members are weak to Ice. Plan: test whether the damage output can break Aurora Veil teams. Key pieces: Sneasler and Kingambit.
- Archetype
- Trick Room
- Result
- playable
- Confidence
- medium
- Notes
- Fake Out offers initial Trick Room denial, but the team has no reversal. Risks: no additional static risk detected. Plan: deny the setter or pivot into the slower pieces. Key pieces: Sneasler and Tsareena.
- Archetype
- Hard Trick Room
- Result
- unfavorable
- Confidence
- medium
- Notes
- Fake Out offers initial denial, but hard Trick Room requires repeated denial rather than one turn. Plan: use Sneasler to deny or pressure the setter, then pivot toward Kingambit's slower endgame if Trick Room activates. Key pieces: Sneasler and Kingambit.
- Archetype
- Tailwind Offense
- Result
- playable
- Confidence
- medium
- Notes
- Speed plan reviewed. Risks: the team can be outpaced if opposing Tailwind goes uncontested. Plan: contest Speed immediately. Key pieces: Aerodactyl, Sneasler, Kingambit and Basculegion.
- Archetype
- Hyper Offense
- Result
- playable
- Confidence
- medium
- Notes
- Disruption and priority roles reviewed. Risks: limited defensive pivots can cause the position to collapse. Plan: trade efficiently and deny setup. Key pieces: Sneasler, Kingambit and Basculegion.
- Archetype
- Bulky Balance
- Result
- playable
- Confidence
- low
- Notes
- Wallbreaker and setup roles reviewed. Risks: a static audit cannot measure sustained damage. Plan: identify the long-game win condition. Key pieces: Sneasler and Kingambit.
- Archetype
- Stall Control
- Result
- unknown
- Confidence
- low
- Notes
- The static audit lacks turn-by-turn recovery pressure. Risks: simulation or replay validation is required. Plan: test with Team Diagnostic Multi-Rival. Key pieces: Sneasler and Kingambit.
- Archetype
- Status Spam
- Result
- unknown
- Confidence
- low
- Notes
- Status tools were reviewed. Risks: the team has no dedicated status absorber. Plan: use Protect to scout status and apply immediate pressure or Fake Out before setters gain repeated turns. Key piece: Sneasler; team tool: Protect on five members.
- Archetype
- Intimidate Cycle
- Result
- playable
- Confidence
- medium
- Notes
- Anti-Intimidate tools and the physical/special split reviewed. Risks: a physical-heavy team can lose pressure. Plan: bring special damage or Defiant. Key pieces: Froslass and Kingambit.
- Archetype
- Priority Spam
- Result
- playable
- Confidence
- low
- Notes
- Priority mitigation roles reviewed. Risks: the static audit does not fully model every priority-blocking effect. Plan: preserve priority blockers or bulky pivots. Key pieces: Sneasler, Tsareena and Kingambit.
- Archetype
- Terrain Control
- Result
- unknown
- Confidence
- low
- Notes
- Terrain setters were reviewed. Risks: the team has no terrain setter, and Psychic Terrain can block Fake Out, Aqua Jet and Sucker Punch against grounded targets. Plan: identify the active terrain and preserve non-priority attacks instead of relying on priority. Key pieces: Aerodactyl, Froslass and Tsareena.
- Archetype
- Weather War
- Result
- unfavorable
- Confidence
- medium
- Notes
- Weather setters were reviewed. Risks: Mega Froslass is the only weather setter and is available only when brought and activated. Plan: if that mode is selected among the four, activate Mega Froslass after opposing weather when the position permits. Key piece: Mega Froslass.
- Archetype
- Redirection Balance
- Result
- playable
- Confidence
- low
- Notes
- Coverage and spread pressure reviewed. Risks: redirection can invalidate single-target plans. Plan: use Rock Slide or layered attacks to pressure redirectors. Key pieces: Aerodactyl and Sneasler.
- Archetype
- Fake Out Pressure
- Result
- playable
- Confidence
- low
- Notes
- Protect and Fake Out roles were reviewed. Risks: turn-one pressure needs replay validation. Plan: preserve Tsareena so Queenly Majesty can block opposing Fake Out, and use Protect on exposed partners. Key piece: Tsareena.
- Archetype
- Setup Offense
- Result
- unfavorable
- Confidence
- medium
- Notes
- Anti-setup roles reviewed. Risks: unchecked setup can snowball, and the published team lacks Taunt, Encore and Haze. Plan: deny setup through Fake Out and immediate damage. Key piece: Sneasler.
- Archetype
- Anti Meta Balance
- Result
- unknown
- Confidence
- low
- Notes
- Anti-meta evaluation requires a known opponent pool. Risks: a static audit cannot infer custom techs. Plan: validate against a curated matchup pool. Key pieces: Aerodactyl, Sneasler, Froslass, Tsareena, Kingambit and Basculegion.
analysis
Tool runs
- Tool
- PokeMCP
- Scope
- Champion, event, published Top 8 and all six sets imported from the app.
- Output
- Sir_Aaron, 12-0, 162 participants; complete items, abilities, natures and moves; EVs and IVs absent.
- Confidence
- High
- Publishable
- Yes: the event page is linked and every missing field is identified.
- Tool
- Team Auditor Pro v4
- Scope
- Roles, coverage, types, Speed, alternative Mega modes, dependencies and structural score.
- Output
- 66.8/100 (B), medium risk, 100 offensive coverage, Tailwind as formal Speed control and Protect on 5/6 members.
- Confidence
- Medium for structure; low for training
- Publishable
- Yes, as a static audit; not as a win rate or simulation of the tournament games.
- Tool
- Limitless Tournament API
- Scope
- Event details, standings, pairings, player history, team list and event metagame.
- Output
- Eight Swiss wins and four Top 16 wins; 12 rounds against 11 unique opponents; six aggregate usage rates verified.
- Confidence
- High for aggregate results
- Publishable
- Yes, with the clarification that species usage does not reveal which four Sir_Aaron brought to each game.
analysis
Damage benchmarks
- Attacker
- Sneasler
- Move
- Close Combat
- Target
- Kingambit
- Damage range
- Not quantifiable from the public set
- Scenario
- x4 super-effective STAB interaction; EVs and IVs unknown on both sides
- Competitive implication
- It is the clearest direct answer to the event's most-used Pokémon, but the turn must account for Sucker Punch and possible partners.
- Caveat
- Type advantage alone is not enough to publish a KO claim without spreads, field state, items and the active partner.
- Attacker
- Tsareena
- Move
- Triple Axel
- Target
- Garchomp
- Damage range
- Not quantifiable from the public set
- Scenario
- x4 super-effective multi-hit move; Wide Lens improves accuracy; EVs and IVs unknown
- Competitive implication
- Tsareena can turn a favorable position into extreme pressure on Garchomp and break Focus Sash if every hit connects.
- Caveat
- No OHKO or exact probability is attributed to the champion's team.
- Attacker
- Basculegion
- Move
- Last Respects
- Target
- Neutral target
- Damage range
- Variable with fainted allies
- Scenario
- Adaptability; power depends on battle state; male form used only as a technical proxy
- Competitive implication
- Its highest ceiling appears late, after the team has traded resources and broken opposing Focus Sashes.
- Caveat
- Without replays, neither the actual power reached nor whether Basculegion was selected is known.
analysis
Counterplay matrix
- Threat
- Charizard + Garchomp
- Pressure
- Sun amplifies Fire damage into three members, while Garchomp threatens the fast mode with Rock Slide and Earthquake.
- Primary answers
- — Aerodactyl
- — Basculegion
- — Tsareena
- — Fake Out
- — Aqua Jet
- Failure mode
- Spending Aerodactyl before stabilizing the weather and leaving Froslass, Tsareena or Kingambit exposed to Fire damage.
- Test plan
- Compare a Mega Aerodactyl four with the Mega Froslass mode against Andrewkimvgc's published team.
- Evidence
- Published Top 8 and static type profile
- Threat
- Staraptor + Basculegion + Kingambit
- Pressure
- Intimidate and priority contest the physical endgame, while the opposing Basculegion punishes accumulated trades.
- Primary answers
- — Kingambit Defiant
- — Tsareena Queenly Majesty
- — Sneasler
- — Froslass
- — Protect
- Failure mode
- Losing Tsareena before the endgame and allowing opposing Aqua Jet or Sucker Punch to control every trade.
- Test plan
- Recreate the final against Style_VGC with both Mega modes without claiming that either matches the historical selections.
- Evidence
- Published finalist team and official pairing history
analysis
Team Preview laboratory
- Opponent
- Style_VGC — 10-2 finalist
- Recommended four
- — Sneasler
- — Froslass
- — Tsareena
- — Kingambit
- Lead
- — Sneasler
- — Froslass
- Back line
- — Tsareena
- — Kingambit
- Mode
- Mega Froslass, Defiant and priority blocking
- Turn-one questions
- — Does Staraptor trigger Defiant, or does it avoid entering into Kingambit?
- — Should Tsareena be preserved in the back to block Aqua Jet and Sucker Punch?
- — Can Destiny Bond force a favorable sequence against the hardest attacker to contain?
- Policy agreement
- Role-aware hypothesis built from the two published teams; it is not the historical lead from the final.
- Confidence
- Medium-low
- Opponent
- Andrewkimvgc — 9-2 semifinalist
- Recommended four
- — Aerodactyl
- — Sneasler
- — Tsareena
- — Basculegion
- Lead
- — Sneasler
- — Aerodactyl
- Back line
- — Tsareena
- — Basculegion
- Mode
- Mega Aerodactyl and Tailwind into sun
- Turn-one questions
- — Does Fake Out buy Tailwind, or must the lead pressure Charizard or Whimsicott directly?
- — Does Tsareena need to be preserved for Garchomp and the priority endgame?
- — Can Basculegion preserve Focus Sash against spread damage?
- Policy agreement
- Strategic reconstruction based on the roster; no selection data or semifinal replays are available.
- Confidence
- Low
analysis
Scenario laboratory
- Title
- Alternative Mega modes and priority against the finalist's team
- Opponent
- Style_VGC
- Assessment
- playable
- Favorable if
- — Kingambit capitalizes on Intimidate through Defiant.
- — Tsareena reaches the priority exchange healthy.
- — Froslass creates a favorable trade with snow or Destiny Bond.
- Collapses if
- — The opposing Basculegion converts Last Respects first.
- — Staraptor forces enough damage before going down.
- — The physical mode loses pressure to Intimidate without triggering Defiant.
- Key interactions
- — Defiant into Intimidate
- — Queenly Majesty against priority
- — Last Respects on both sides
- Conclusion
- The structure has visible answers to the opponent's endgame, but must preserve them in the correct order. How Sir_Aaron solved it cannot be reconstructed.
- Title
- Tailwind into sun, Garchomp and Fairy pressure
- Opponent
- Andrewkimvgc
- Assessment
- playable
- Favorable if
- — Aerodactyl gets Tailwind without taking critical damage.
- — Tsareena threatens Garchomp with Triple Axel.
- — Basculegion preserves Focus Sash to answer Charizard.
- Collapses if
- — Sun overloads Aerodactyl and Basculegion as Fire resistances and reduces Basculegion's Water pressure.
- — Whimsicott wins the exchange with Tailwind or locks down the key line through Encore.
- — Floette accumulates spread Fairy damage with Dazzling Gleam or forces too much damage with Moonblast and Light of Ruin.
- Key interactions
- — Whimsicott's Tailwind and Encore
- — Triple Axel against Garchomp
- — Mega Charizard Y or Mega Floette as alternative modes
- Conclusion
- Charizardite Y and Floettite create alternative Mega modes: Mega Charizard Y, which activates sun, and Mega Floette cannot both be activated in the same battle. Mega Aerodactyl remains a natural starting point, but the exact four depend on the opposing mode and unpublished spreads.
analysis
Single points of failure
- Failure point
- Speed control
- Pokémon
- Aerodactyl
- Impact
- It is the only Tailwind user; losing it leaves the team dependent on priority and natural Speed.
- Recommendation
- Do not expose Aerodactyl before deciding whether Tailwind is essential or the priority endgame is sufficient.
- Failure point
- Fire answer
- Pokémon
- Aerodactyl and Basculegion
- Impact
- Froslass, Tsareena and Kingambit share the weakness; sun increases the burden on two answers without recovery.
- Recommendation
- Keep at least one answer healthy and prevent spread damage from breaking Basculegion's Focus Sash.
- Failure point
- Priority blocking
- Pokémon
- Tsareena
- Impact
- Without Queenly Majesty, opposing Aqua Jet and Sucker Punch can dominate an already weakened endgame.
- Recommendation
- Bring Tsareena in the back when priority decides the matchup, even if it is not the primary attacker.
- Failure point
- Special damage
- Pokémon
- Froslass
- Impact
- It is the only dedicated special attacker and also competes with Aerodactyl for Mega Evolution.
- Recommendation
- Choose Mega Froslass when Intimidate or physical defense makes the fully physical mode insufficient.
analysis
Internal conflicts
- Title
- Alternative Mega strategy
- Pokémon
- Aerodactyl and Froslass
- Severity
- Info
- Impact
- The unchosen Mega keeps a stone with no additional effect during that battle.
- Solution
- Prepare both modes from Team Preview, then activate only the appropriate Mega during battle while keeping the selected four coherent.
- Title
- Concentrated physical offense
- Pokémon
- Aerodactyl, Sneasler, Tsareena, Kingambit and Basculegion
- Severity
- Medium
- Impact
- Intimidate and physical walls can reduce several win conditions at once.
- Solution
- Preserve Defiant, use Helping Hand and consider Mega Froslass as the special route.
- Title
- Fast mode without Trick Room reversal
- Pokémon
- Full team
- Severity
- Medium
- Impact
- Fake Out can delay setup, but the team cannot reverse Trick Room once it is active.
- Solution
- Distinguish between denying the setter and stalling turns with Protect, Sucker Punch and Kingambit.
analysis
Detailed recommendations
- Title
- Reconstruct Aerodactyl's spread
- Priority
- P1
- Reason
- Tailwind is the only formal Speed control, and its setter is also an offensive Mega.
- Improves
- First-turn consistency and clarity on when Aerodactyl must be preserved.
- Trade-off
- More bulk may reduce damage or Speed benchmarks.
- Title
- Separate the two Mega modes
- Priority
- P1
- Reason
- The two stones cannot be activated together and change the physical/special split.
- Improves
- Team Preview, four-Pokémon selection and handling of the unactivated Mega's item.
- Trade-off
- Each mode gives up the other Mega's ceiling.
- Title
- Validate Fire and sun matchups
- Priority
- P1
- Reason
- Three members are weak to Fire and several Top 8 teams include Charizard.
- Improves
- Survival against the archetype best equipped to overload the available switch-ins.
- Title
- Map the hard Trick Room matchup
- Priority
- P1
- Reason
- The team cannot reverse Trick Room, and its fast plan loses its main advantage.
- Improves
- The decision between denying setup, trading pieces or stalling five turns.
- Title
- Measure the priority endgame
- Priority
- P2
- Reason
- Kingambit, Basculegion and Tsareena form a decisive but position-dependent layer.
- Improves
- Backline selection and preservation of Queenly Majesty.
- Title
- Review the physical bias
- Priority
- P2
- Reason
- Five physical attackers concentrate the risk against Intimidate.
- Improves
- Mega selection and sequencing around Defiant.
- Title
- Quantify accuracy
- Priority
- P2
- Reason
- Blizzard, Rock Slide, Dual Wingbeat, Dire Claw, Power Whip and Triple Axel introduce different layers of variance.
- Improves
- Turn expectations and the need for alternative lines.
- Title
- Capture first-party telemetry
- Priority
- P2
- Reason
- The source does not preserve selected four, leads, chosen Mega, individual games or turns.
- Improves
- The next version will be able to distinguish structural hypotheses from real performance.
analysis
Validation focus
- Title
- Offensive sun
- Reason
- Three Fire weaknesses and no weather control outside Mega Froslass.
- Target
- Preserve a switch-in and prevent spread damage from breaking Focus Sash.
- Title
- Hard Trick Room
- Reason
- There is no reversal, and Aerodactyl, Sneasler and Froslass depend on moving first.
- Target
- Compare Fake Out denial with stalling turns through Protect.
- Title
- Intimidate cycling
- Reason
- Five physical attackers and no pivot move of the team's own.
- Target
- Measure when Defiant or Mega Froslass retains enough pressure.
- Title
- Tailwind mirror
- Reason
- Aerodactyl is the only setter and final Speed benchmarks are unknown.
- Target
- Define speed ties, Speed targets and priority order under Tailwind.
- Title
- Redirection
- Reason
- Much of the damage is single-target, and the team carries neither Taunt nor enough spread pressure for every case.
- Target
- Test Rock Slide, Helping Hand and double-target sequences into redirectors.
- Title
- Last Respects endgame
- Reason
- Its power depends on allied knockouts, and no historical telemetry is available.
- Target
- Record the count at which Basculegion should favor Last Respects over Liquidation or Aqua Jet.
- Title
- Mega Froslass
- Reason
- It changes weather, ability and offensive axis during the turn.
- Target
- Validate Blizzard under snow, survival benchmarks and Destiny Bond's practical value.
- Title
- Tsareena without Protect
- Reason
- It is the priority blocker and the only slot without its own Protect.
- Target
- Determine which partners and benchmarks allow it to be preserved for the endgame.
method
Evidence and provenance
- Event
- Name
- Champions League VGC August
- Organizer
- Battle Chateau
- Player
- Sir_Aaron
- Placement
- 1st
- Field size
- 162 players
- Record
- 12-0-0
- Dates
- August 8, 2026
- Format
- Online · Nintendo Switch · Regulation M-B · 8 Swiss rounds, BO3 + Top 16, BO3
- Sources
- Label
- PokeMCP — event and published Top 8
- Source
- Open source
- Evidence supplied
- Champion, record, field size, format, roster and published Top 8 teams.
- Label
- PokeMCP — Sir_Aaron's imported team sheet
- Source
- Open source
- Evidence supplied
- Items, abilities, natures, moves and the absence of EVs and IVs.
- Label
- Limitless — tournament details
- Source
- Open source
- Evidence supplied
- Organizer, schedule, platform, BO3 structure, eight Swiss rounds and Top 16.
- Label
- Limitless — final standings
- Source
- Open source
- Evidence supplied
- First place, 162 participants and a 12-0-0 record.
- Label
- Limitless — Sir_Aaron's match history
- Source
- Open source
- Evidence supplied
- Twelve wins, tournament stages and eleven unique opponents.
- Label
- Limitless — Sir_Aaron's team list
- Source
- Open source
- Evidence supplied
- All six published sets and Basculegion listed without a specified gender.
- Label
- Limitless — event metagame
- Source
- Open source
- Evidence supplied
- Aggregate usage and results for all six species.
- Confirmed fields
- — Champion, first place, 12-0-0 and 162 participants.
- — Eight Swiss rounds and four Top 16 rounds.
- — Six Pokémon, items, abilities, natures and moves.
- — Two Mega Stones as alternative options.
- — Aggregate event usage for all six species.
- — Top Cut: wins over JAasesin15, naibot2814, Andrewkimvgc and Style_VGC.
- Unavailable fields
- — EVs, IVs and final stats.
- — Basculegion's exact gender or form.
- — Historical four-Pokémon selections, leads and chosen Mega.
- — 2-0 or 2-1 game scores and turn-by-turn replays.
- — Damage, move usage and Pokémon brought to each game.
method
Validation method
- Mode
- diagnostic-proxy
- Method
- PokeMCP import, cross-check against Limitless and static audit with Team Auditor Pro v4.
- Input status
- Exact public sets except for data the sources do not expose: EVs, IVs, Basculegion's gender and game telemetry.
- Proxy policy
- The male Basculegion form and neutral 0 EV/31 IV model are used only to resolve structural data in the app. They are not attributed to Sir_Aaron and do not support damage ranges.
- Confirmed
- — Items, abilities, natures and moves come from the public sources.
- — The two Mega options are treated as alternatives: only one can be activated per battle.
- — The 12-0 result and complete run come from the standings and pairings.
- Reconstructed
- — Male Basculegion form as a technical proxy for the physical Adamant set.
- — Base stats, rankings and type profiles from the app.
- — Four-Pokémon selections, leads and matchup scenarios.
- — Any Speed or damage reading without published training data.
- Excluded
- — Win rate as a competitive prediction.
- — Attributing EVs, IVs or benchmarks to the player.
- — Claiming that the proposed leads, Megas or lines were used at the tournament.
- — Converting aggregate species usage into Sir_Aaron's selection rate.
method
EV research
- Status
- inferred
- Headline
- The sheet does not publish EVs, IVs or final stats
- Source gap
- PokeMCP and Limitless confirm species, item, ability, nature and four moves; training data remains unavailable.
- Working model
- Team Auditor was run with 0 training points and 31 IVs as a neutral proxy. This model is not published as Sir_Aaron's spread and is not used to claim damage ranges.
- Conversion
- Pokémon Champions uses a native scale of 0 to 32 points per stat; any future reconstruction must remain within 0–32.
- Usage rule
- Reconstruct only from explicit Speed, survival and KO targets, and keep every hypothesis separate from confirmed data.
- Alternatives
- — Aerodactyl: prioritize the Tailwind and survival benchmark for the attack it must withstand before investing in damage.
- — Froslass: compare maximum Speed with enough bulk for Destiny Bond not to be the only way out.
- — Kingambit and Basculegion: define the endgame first, then distribute bulk, Attack and Speed.
method
Multi-Mega strategy
- Summary
- Aerodactyl and Froslass are alternative Mega plans: one prioritizes Speed and physical damage, while the other provides snow, special damage and Destiny Bond.
- Warning
- Only one Mega can be activated per battle. The unchosen member's stone provides no other effect, and the sources do not reveal which option Sir_Aaron used in each round.
- Modes
- Label
- Mega Aerodactyl mode
- Active Mega
- Aerodactyl
- Style
- Tailwind offense
- When to choose
- — When Tailwind and Mega Aerodactyl's Speed are the most direct way to control the turn.
- — When Rock and Flying damage pressure the opposing core better than Froslass's special axis.
- Risks
- — The team becomes almost entirely physical.
- — Froslass keeps an inactive Froslassite, and Blizzard loses the automatic snow from its Mega Evolution.
- Item opportunity cost
- — Froslass holds a Mega Stone with no effect if both Pokémon are selected and Aerodactyl Mega Evolves.
- Label
- Mega Froslass mode
- Active Mega
- Froslass
- Style
- Special pressure and snow
- When to choose
- — When Intimidate or opposing physical defense reduces the Aerodactyl mode too severely.
- — When Blizzard, Shadow Ball or Destiny Bond creates better trades than Rock and Flying damage.
- Risks
- — Base Aerodactyl must provide Tailwind without its Mega Evolution's stat increase.
- — Froslass still depends on positioning into Fire, Rock, Ghost, Dark and Steel attacks.
- Item opportunity cost
- — Aerodactyl holds an inactive Aerodactylite if both are brought and Froslass is the chosen Mega.