Aloy2023 — Sitrus Series #68 champion
A dual-Mega, dual-Speed structure that can win through screens and setup, fast Rock-type pressure, or a redirected Trick Room endgame. Its greatest strength is the number of available plans; its main challenge is keeping those plans from competing with one another.
2026-07-22 · Pokémon Champions
executive summary
Decision-ready overview
Tournament
1st · 182 players
Result 12-1 in Sitrus Series #68.
static model
72.5 B+
Team Auditor structural score; It is not a winning percentage.
Difficulty
High
The app detects tension between fast attackers and Trick Room.
Protection
4/6
Klefki and Sinistcha create security through priority, screens and redirection.
- Status
- Tournament-proven and difficult to pilot
- Pilot difficulty
- High
- Confidence
- High confidence in the public sheet; average for structure; low for results with EV proxy
- Best use
- Open Team Sheet where the rival must respect screens, sand and Trick Room from the selection of four.
- Hardest matchup
- Ground Pressure combined with a Fighting or Flying attacker to punish Tyranitar and Venusaur.
- Priority change
- Do not modify the champion's six yet; Separate the fast and slow plans first.
- Next step
- Build real benchmarks for Tyranitar, Sinistcha and Annihilape.
- Summary
- The team works best when the Mega and Speed mode are chosen as a matchup-specific package, not as six interchangeable pieces.
team
Published set
Curated public content. Internal files and raw reports are not included.
- Item
- Light Clay
- Ability
- Prankster
- Nature / EVs
- Calm · 32 HP / 2 Def / 32 Sp. Def — reconstruction
- Role
- Screens and speed control
- — Dazzling Gleam
- — Reflect
- — Light Screen
- — Thunder Wave
Priority support · Chip damage
Item, ability, nature, and moves are confirmed. The EV distribution is only the model used by the app.
- Item
- Venusaurite
- Ability
- Chlorophyll
- Nature / EVs
- Modest · 2 HP / 32 Sp. Atk / 32 Spe — reconstruction
- Role
- Special Attacker and Mega Alternative
- — Sludge Bomb
- — Giga Drain
- — Earth Power
- — Protect
Pressure against Fairy · Recovery
Chlorophyll appears on the sheet, but the team does not include a sun summoner; should not be counted as guaranteed speed.
- Item
- Tyranitarite
- Ability
- Sand Stream
- Nature / EVs
- Jolly · 2 HP / 32 Atk / 32 Spe — reconstruction
- Role
- Sand Climate and Mega Physics
- — Rock Slide
- — Knock Off
- — Low Kick
- — Protect
area damage · Object removal
The Jolly nature is confirmed, but the exact Velocity benchmark is not public.
- Item
- Sitrus Berry
- Ability
- Defiant
- Nature / EVs
- Adamant · 32 HP / 32 Atk / 2 Sp. Def — reconstruction
- Role
- Setup victory condition
- — Drain Punch
- — Rage Fist
- — Bulk Up
- — Protect
Intimidate Punishment · Sustain
Screens, Rage Powder, and Intimidate can buy Bulk Up's turn; the actual bulk was not published.
- Item
- Leftovers
- Ability
- Hospitality
- Nature / EVs
- Bold · 32 HP / 32 Def / 2 Sp. Def — reconstruction
- Role
- Trick Room and redirection
- — Matcha Gotcha
- — Shadow Ball
- — Trick Room
- — Rage Powder
Recovery · Positioning
The app uses 0 Speed IV as a hypothesis for Trick Room. Limitless does not confirm that IV.
Arcanine-Hisui
- Item
- Life Orb
- Ability
- Intimidate
- Nature / EVs
- Jolly · 2 HP / 32 Atk / 32 Spe — reconstruction
- Role
- Fast physical attacker
- — Flare Blitz
- — Rock Slide
- — Wild Charge
- — Protect
Intimidate yourself · Area pressure
It is the fastest immediate damage route in the model, but its quadruple weakness to Earth conditions positioning.
team structure
Competitive reading
Strengths
- — Reflect and Light Screen expand the setup windows for Annihilape and both Mega options.
- — Two distinct forms of Speed control: priority Thunder Wave and Trick Room.
- — Intimidate, Defiant, Rage Powder, and Hospitality provide complementary positioning tools.
Weaknesses
- — Tierra puts pressure on Tyranitar, Klefki and Arcanine-Hisui, with few safe entries.
- — Trick Room can reverse the speed against fast attackers themselves if activated without a coherent four plan.
- — The sheet does not contain Fake Out, pivot moves, or a conventional response against Trick Room.
- — The unchosen Mega retains a stone with no active effect.
Game plan
- — Choose the Mega and speed mode before deciding the lead.
- — Use screens or Rage Powder to buy a single decisive turn of setup or placement.
- — Conserve Tyranitar when weather determines damage or opponent speed.
- — Do not treat Arcanine-Hisui as a defensive switch against Ground cover.
Roles
- — Screens
- — Thunder Wave
- — Trick Room
- — Redirection
- — Intimidate yourself
- — Defiant
- — Double Mega
- — setup
Defensive profile
- — Screens and Intimidate reduce immediate damage; Hospitality and Giga Drain add recovery.
- — The defensive plan is active: losing Klefki or Sinistcha early eliminates much of the security.
Offensive profile
- — Tyranitar, Annihilape and Arcanine-Hisui form the physical axis.
- — Venusaur provides the special axis and useful coverage against Fairy and Ground.
- — Rock Slide presses Focus Sash after wear.
Recommendations
- — Maintain the champion's six while setting real EV goals.
- — Prepare a specific map against Earth pressure.
- — Register different preview rules for Mega Venusaur and Mega Tyranitar.
Limitations
- — Does not claim real winrate: simulated results are only internal checks.
- — EV and IV are rebuilt and may differ from the champion's private equipment.
- — Matrices are calculations in pairs, not full turns.
- — The counter labels depend on the starting state and the four chosen.
speed
Speed plan
- Classification
- dual-Speed with internal tension
- Speed control
- — Prankster's Thunder Wave allows you to gain advantage without activating Trick Room.
- — Tyranitar and Arcanine-Hisui Jolly are designed to operate outside of the Trick Room.
- Trick Room
- — Sinistcha is the only setter and also the only redirector.
- — Annihilape and bulky Tyranitar are the clearest beneficiaries of the model.
- Notes
- — Sinistcha Velocity IV 0 is an analytical hypothesis.
- — It is advisable to prepare four fast and four slow ones separately before competing.
analysis
Expected matchups
- Archetype
- Fast physical offense
- Result
- playable
- Confidence
- media
- Notes
- Screens, Intimidate, and Thunder Wave are real tools, but Earth can overload the structure.
- Archetype
- Hard Trick Room
- Result
- playable
- Confidence
- media
- Notes
- Sinistcha can activate or reverse Trick Room, although there is no second dedicated response.
analysis
Tool runs
- Tool
- Team Auditor Pro v4
- Scope
- Audit of roles, types, speed, weather, Megas and failure points.
- Output
- High risk; proxy score 72.5 (B+); Trick Room main rating with sand.
- Confidence
- Medium
- Publishable
- Structural findings only; EVs are not attributed to the champion.
- Tool
- Counters y matriz de daño
- Scope
- Complete 6v6 crosses against Beni1 and shaikhvgc786.
- Output
- Recurring pressure from Garchomp, Mega Mawile, Mega Raichu Y and Ground type responses.
- Confidence
- Media to discover interactions
- Publishable
- Ranges remain marked as proxy and pairwise.
- Tool
- Laboratorio de Team Preview
- Scope
- Comparison of policies against the other recent champions.
- Output
- The role-aware policy prioritizes Trick Room mode and climate control.
- Confidence
- Mean as testing hypothesis
- Publishable
- It is not presented as a historical selection of Aloy2023.
analysis
Damage benchmarks
- Attacker
- Arcanine-Hisui
- Move
- Flare Blitz
- Target
- Mega Mawile
- Damage range
- Clear KO in the proxy distribution
- Scenario
- No field; Rebuilt EV Champions
- Competitive implication
- Arcanine-Hisui is an immediate offensive response if Mawile is exposed before Trick Room.
- Caveat
- The result changes with Intimidate, screens, active companions and real EVs.
- Attacker
- Garchomp rival
- Move
- Earthquake
- Target
- Arcanine-Hisui
- Damage range
- Clear KO in the proxy distribution
- Scenario
- area movement; Rebuilt EV Champions
- Competitive implication
- Arcanine-Hisui cannot be considered an answer to Earth; needs Protect or a positional exit.
- Caveat
- The matrix does not simulate the entire turn or the active partner.
- Attacker
- Mega Mawile
- Move
- Play Rough
- Target
- Annihilape
- Damage range
- Probable KO in proxy distribution
- Scenario
- Mega attacker; Rebuilt EV Champions
- Competitive implication
- Annihilape needs screens, Intimidate, or positional advantage before using Bulk Up.
- Caveat
- It does not prove private EVs or that this interaction occurred in the tournament.
analysis
Counterplay matrix
- Threat
- Garchomp
- Pressure
- Earthquake exploits the shared weakness to Earth and eliminates Arcanine-Hisui in the model.
- Primary answers
- — Venusaur
- — reflect
- — Intimidate yourself
- — Rage Powder
- — Protect Sequence
- Failure mode
- Picking Tyranitar, Klefki, and Arcanine-Hisui without enough response pressure.
- Test plan
- Record which four retain a safe entry after revealing Protect.
- Evidence
- Damage matrix and counter reporting
- Threat
- Mega Mawile
- Pressure
- Play Rough punishes Annihilape and Tyranitar; Sucker Punch finishes off fast attackers.
- Primary answers
- — Arcanine-Hisui
- — reflect
- — Intimidate yourself
- — Venusaur's Earth Power
- Failure mode
- Entering Trick Room without a healthy Fire or Ground response.
- Test plan
- Check if Arcanine-Hisui should go out of lead or stay behind Sinistcha.
- Evidence
- Damage Matrix and Team Preview
analysis
Team Preview laboratory
- Opponent
- Beni1 — Alpensee #67
- Recommended four
- — Sinistcha
- — Annihilape
- — Tyranitar
- — Arcanine-Hisui
- Lead
- — Sinistcha
- — Tyranitar
- Back line
- — Annihilape
- — Arcanine-Hisui
- Mode
- Trick Room and sand pressure
- Turn-one questions
- — Can Milotic punish Intimidate through Competitive?
- — Which Mega responds better to the two rival setups?
- — Is it advisable to activate Trick Room if Raichu and Floette do not enter?
- Policy agreement
- Role-aware recommendation pending human validation.
- Confidence
- Medium-low
- Opponent
- shaikhvgc786 — Maddo's Cup #10
- Recommended four
- — Sinistcha
- — Annihilape
- — Tyranitar
- — Arcanine-Hisui
- Lead
- — Sinistcha
- — Tyranitar
- Back line
- — Annihilape
- — Arcanine-Hisui
- Mode
- Trick Room and weather dispute
- Turn-one questions
- — Is Farigiraf going to activate, prevent or reverse Trick Room?
- — Can Tyranitar overwrite the sun after Torkoal enters?
- — Should Vivillon's Focus Sash be broken before choosing setup?
- Policy agreement
- The role-aware policy obtained high internal coverage in this intersection.
- Confidence
- Registered as a test case, not as a story line
analysis
Scenario laboratory
- Title
- Arena and screens against setup balance
- Opponent
- Beni1
- Assessment
- playable
- Favorable if
- — The screens come in before the rival setup.
- — Milotic does not receive a free activation from Competitive.
- — Arcanine-Hisui maintains pressure on Ceruledge and Floette.
- Collapses if
- — Hypnosis buys too many turns.
- — Rival Sinistcha maintains redirection and healing.
- — The wrong Mega is chosen for the end.
- Key interactions
- — Competitive vs. Intimidate
- — Two rival Fake Out users
- — Bulk Up vs. Calm Mind
- Conclusion
- It's a matchup of resources and Mega selection: the initial advantage matters less than preserving the response to the final setup.
- Title
- Climate Control Against Sun and Trick Room
- Opponent
- shaikhvgc786
- Assessment
- playable
- Favorable if
- — Tyranitar wins the weather-relevant turn.
- — Arcanine-Hisui presses Mawile before stabilizing Trick Room.
- — Screens prevent a collapse in one turn.
- Collapses if
- — Torkoal enters with full HP under Trick Room.
- — Mega Mawile reaches Annihilape without mitigation.
- — Vivillon retains Focus Sash and redirects the only response.
- Key interactions
- — Sand Stream vs. Drought
- — Rage Powder on both teams
- — Armor Tail vs priority
- Conclusion
- The team must decide whether to combat Trick Room or take advantage of it; improvising both helps Torkoal.
analysis
Single points of failure
- Failure point
- Only Trick Room setter and redirector
- Pokémon
- Sinistcha
- Impact
- Losing it removes both slow mode and safer setup support.
- Recommendation
- Don't expose Sinistcha before deciding if the matchup needs Trick Room.
- Failure point
- Unique weather summoner
- Pokémon
- Tyranitar
- Impact
- Climate control and a Mega route occupy the same slot.
- Recommendation
- Conserve Tyranitar when weather determines damage or speed.
analysis
Internal conflicts
- Title
- Fast Attackers under Trick Room
- Pokémon
- Venusaur, Tyranitar y Arcanine-Hisui
- Severity
- High
- Impact
- Slow mode can reverse the order against one's own offensive pieces.
- Solution
- Define four fast and four slow instead of activating Trick Room by inertia.
- Title
- Double Mega Cost
- Pokémon
- Venusaur y Tyranitar
- Severity
- Medium
- Impact
- The wielder who does not Mega Evolve plays with an item with no effect.
- Solution
- Carry both only when the utility of their base forms outweighs that cost.
analysis
Detailed recommendations
- Title
- Define speed benchmarks
- Priority
- P1
- Reason
- Tyranitar and Arcanine-Hisui Jolly coexist with Trick Room.
- Improves
- Clarity on when each mode is consistent.
- Trade-off
- Reaching certain tiers can reduce bulk.
analysis
Validation focus
- Title
- Tyranitar Speed
- Reason
- Jolly is public, investment is not.
- Target
- Document what threats M-B must overcome before and after Thunder Wave.
- Title
- Sinistcha Survival
- Reason
- Concentrate redirection and Trick Room.
- Target
- Survive the most relevant double target lines under each screen.
method
Evidence and provenance
- Event
- Name
- Sitrus-Series | Champions-MB | #68
- Organizer
- Sitrus Series
- Player
- Aloy2023
- Placement
- 1st
- Field size
- 182 players
- Record
- 12-1
- Dates
- July 22, 2026
- Format
- Online · Standard M-B regulation · Open Team Sheet
- Sources
- Label
- Limitless — tournament details
- Source
- Open source
- Evidence supplied
- Date, format and participation.
- Label
- Limitless — final standings
- Source
- Open source
- Evidence supplied
- First position for Aloy2023 and result 12-1.
- Label
- Limitless — Aloy2023 team
- Source
- Open source
- Evidence supplied
- Pokémon, items, abilities, natures and moves.
- Label
- Pokémon HOME — Regulation M-B
- Source
- Open source
- Evidence supplied
- Period and official rules of M-B.
- Confirmed fields
- — Position and result.
- — Six Pokémon, items, abilities, natures and moves.
- — Open Team Sheet format.
- Unavailable fields
- — EV and IV.
- — Historical selections of four and leads.
- — Repetitions turn by turn.
method
Validation method
- Mode
- diagnostic-proxy
- Method
- Team Auditor Pro v4, counters, 6 vs 6 matrices and Team Preview against the other recent champions.
- Input status
- Exact public sheet except EV and IV, which the source does not publish.
- Proxy policy
- Reconstructed Champions points only allow you to run the app; all results remain conditional.
- Confirmed
- — Roles and movements come from the public sheet.
- — The two Megas are treated as alternative plans.
- — All six sets are legal in M-B.
- Reconstructed
- — All EV and IV.
- — Exact speeds and damage.
- — Picks of four and leads.
- Excluded
- — Winrate as a competitive prediction.
- — EV attributions to the player.
- — Claim that the leads generated were used in the tournament.
method
EV research
- Status
- inferred
- Headline
- The sheet confirms natures, but does not publish EV or IV
- Source gap
- Limitless shows species, item, ability, nature, and four moves; does not show EVs or IVs.
- Working model
- Simple 32/32/2 profiles for attack or bulk, with 0 Speed IV only on the rebuilt setter.
- Conversion
- Pokémon Champions native format: each stat uses 0 to 32 points and none exceeds 32.
- Usage rule
- Each distribution serves to test hypotheses. Before playing it must be reconstructed from explicit targets of survival, KO and speed.
- Alternatives
- — Tyranitar: change Speed for HP or Def. Esp. if you retain the necessary Jolly benchmark.
- — Annihilape: Try mixed bulk to survive Fairy and Flying attacks under screens.
- — Sinistcha: Compare maximum physical defense with a mixed cast that protects the Trick Room turn.